Marco
Donnarumma
Marco Donnarumma: „Artistic research is many things, depending on who you ask. In general it means using artistic practices, methods and questions to create knwoledge around a certain topic; it is practice based research.“
Marco Donnarumma creates technological bodies to navigate the boundaries of experience. Born hearing and then become late-deafened, he makes work that, through resonating aesthetic encounters, challenges how powers of society regulate the human body. Owing to a hybrid identity as a performer, sound artist, stage director, inventor, and theorist, he blends contemporary performance, new media art, and interactive computer music into performances, installations, and films that “defy categorization” (Jury Prix Ars Electronica).
Rooted in performance art, he takes the discipline into strange encounters with sound, machines, and light to create a sensual, uncompromising aesthetic. His inventions, such as AI-driven robotic prosthesis and biophysical musical instruments, explore visceral forms of interaction and create music from the sounds of a performer’s body. He is considered a pioneer in the field of emerging technology and performing arts (Der Standard), and his repertoire, created in dialogue with scientific research, toured 36 countries across theater and dance, media art, contemporary music, and contemporary art.
Donnarumma received numerous awards and was named Artist of the Science Year 2018 by the German Federal Ministry of Research and Education. He holds a Ph.D. in performing arts, computing, and body theory from Goldsmiths, University of London. His writings integrate aesthetics, feminist studies, and critical theory with scientific research.
Die Interviewserie about Art and Research (aAaR) wurde konzipiert von PD Dr. Martina Leeker und wird gemeinsam mit Prof. Dr. Konstanze Schütze durchgeführt; Launch im September 2023. Sie ist eine Kooperation zwischen dem Fachbereich Kunst & Kunsttheorie am Department Kunst und Musik der Universität zu Köln und dem Institut Kunst an der Pädagogischen Hochschule Karlsruhe.
credits
Aufzeichnung und Postproduktion: Tom Schoberth
Trailer (Konzept und Umsetzung): Rubina Uenzelmann-Balotsch, Tom Schoberth (inkl. Musik), Katzenkünstler*innen Momo und Gimli (nur Performance)
Aufzeichnung und Organisation: Anja Lomparski
Logo und Typo: Nathalie Commandeur
Website: Tom Schoberth
Leitung: Martina Leeker, Konstanze Schütze
Durchführung: Anja Lomparski (PH Karlsruhe, Kunst), Martina Leeker (Universität zu Köln, Kunst und Kunsttheorie)
Produziert von: MBR - Medienbildungsraum mit Professur Ästhetische Praxis und Theorie, Universität Köln, Kunst & Kunsttheorie und Pädagogische Hochschule, Institut für Kunst
Imprint
© 2023 kunst.uni-koeln.de/aboutArtandResearch
Department Kunst und Musik, Kunst & Kunsttheorie, PD DR. Martina Leeker und Prof. Dr. Torsten Meyer
#MarcoDonnarumma #Leeker #Schuetze #aboutartandresearch, #wissensproduktion, #wissenskulturen, #digitalcultures, #digitality, #knowledge, #knowledgeproduction, #OPEN ENCOUNTERS, #ERKENNTNIS, #künstlerischesforschen, #künstlerischeforschung, #art, #kunst, #research
Marco
Donnarumma
Marco Donnarumma: „Artistic research is many things, depending on who you ask. In general it means using artistic practices, methods and questions to create knwoledge around a certain topic; it is practice based research.“
Marco Donnarumma creates technological bodies to navigate the boundaries of experience. Born hearing and then become late-deafened, he makes work that, through resonating aesthetic encounters, challenges how powers of society regulate the human body. Owing to a hybrid identity as a performer, sound artist, stage director, inventor, and theorist, he blends contemporary performance, new media art, and interactive computer music into performances, installations, and films that “defy categorization” (Jury Prix Ars Electronica).
Rooted in performance art, he takes the discipline into strange encounters with sound, machines, and light to create a sensual, uncompromising aesthetic. His inventions, such as AI-driven robotic prosthesis and biophysical musical instruments, explore visceral forms of interaction and create music from the sounds of a performer’s body. He is considered a pioneer in the field of emerging technology and performing arts (Der Standard), and his repertoire, created in dialogue with scientific research, toured 36 countries across theater and dance, media art, contemporary music, and contemporary art.
Donnarumma received numerous awards and was named Artist of the Science Year 2018 by the German Federal Ministry of Research and Education. He holds a Ph.D. in performing arts, computing, and body theory from Goldsmiths, University of London. His writings integrate aesthetics, feminist studies, and critical theory with scientific research.
Die Interviewserie about Art and Research (aAaR) wurde konzipiert von PD Dr. Martina Leeker und wird gemeinsam mit Prof. Dr. Konstanze Schütze durchgeführt; Launch im September 2023. Sie ist eine Kooperation zwischen dem Fachbereich Kunst & Kunsttheorie am Department Kunst und Musik der Universität zu Köln und dem Institut Kunst an der Pädagogischen Hochschule Karlsruhe.
credits
Aufzeichnung und Postproduktion: Tom Schoberth
Trailer (Konzept und Umsetzung): Rubina Uenzelmann-Balotsch, Tom Schoberth (inkl. Musik), Katzenkünstler*innen Momo und Gimli (nur Performance)
Aufzeichnung und Organisation: Anja Lomparski
Logo und Typo: Nathalie Commandeur
Website: Tom Schoberth
Leitung: Martina Leeker, Konstanze Schütze
Durchführung: Anja Lomparski (PH Karlsruhe, Kunst), Martina Leeker (Universität zu Köln, Kunst und Kunsttheorie)
Produziert von: MBR - Medienbildungsraum mit Professur Ästhetische Praxis und Theorie, Universität Köln, Kunst & Kunsttheorie und Pädagogische Hochschule, Institut für Kunst
Imprint
© 2023 kunst.uni-koeln.de/aboutArtandResearch
Department Kunst und Musik, Kunst & Kunsttheorie, PD DR. Martina Leeker und Prof. Dr. Torsten Meyer
#MarcoDonnarumma #Leeker #Schuetze #aboutartandresearch, #wissensproduktion, #wissenskulturen, #digitalcultures, #digitality, #knowledge, #knowledgeproduction, #OPEN ENCOUNTERS, #ERKENNTNIS, #künstlerischesforschen, #künstlerischeforschung, #art, #kunst, #research